Continuing to push, some new material I am looking to load up in my tablet are the following three books:
Game Design Workshop: A Playcentric Approach to Creating Innovative Games, Fourth Edition by Tracy Fullerton. I’m hoping this will help me recognize what to look for when designing my game, of course this is just a starter book, but game design can’t be overlooked.
An Introduction to Unreal Engine 4 by Andrew Sanders, looking to help supplement the Udemy course that I am doing, hoping to get more insight on the unreal engine blueprints.
3D Animation for the Raw Beginner Using Autodesk Maya 2e by Roger King, knowing how to make custom assets to a certain level can really help. Maya is the software of choice for Unreal and knowing how to use these tools can take you a long way.